cedar_products=new makeCM("cedar_products") //Making the menu object. Argument: menuname

//Menu properties 
cedar_products=new makeCM("cedar_products")
//cedar_products.pxBetween=-1
cedar_products.pxBetween=30
cedar_products.fromLeft=107
cedar_products.fromTop=0
cedar_products.rows=1
cedar_products.menuPlacement="left"
cedar_products.offlineRoot="" 
cedar_products.onlineRoot="" 
cedar_products.resizeCheck=1 
cedar_products.wait=300 
cedar_products.fillImg="/images/cm_fill.gif"
cedar_products.zIndex=70

//Background bar properties
cedar_products.useBar=0 //Set to 1 to turn on background bar
cedar_products.barWidth="0"
cedar_products.barHeight="menu" 
cedar_products.barClass="ZZ-NO-TOUCH-clBar"
cedar_products.barX=0 
cedar_products.barY=0
cedar_products.barBorderX=0
cedar_products.barBorderY=0
cedar_products.barBorderClass="ZZ-NO-TOUCH-clBorder0"

cedar_products.level[0]=new cm_makeLevel() //Add this for each new level
cedar_products.level[0].width=129 //width of each menu item
cedar_products.level[0].height=18
cedar_products.level[0].borderX=0 //Width + height of the borders in pixels, can be 0
cedar_products.level[0].borderY=0
cedar_products.level[0].offsetX=0 //Offset of the next level menu items
cedar_products.level[0].offsetY=0
cedar_products.level[0].rows=0 //0 to make subs drop down, 1 to make them drop horizontal
cedar_products.level[0].arrow=0 // Is there an arrow shown for subs, 1 if yes, 0 if no
cedar_products.level[0].align="bottom"
cedar_products.level[0].regClass="ZZ-NO-TOUCH-cl0" //Name of the class files to use for this menu
cedar_products.level[0].overClass="ZZ-NO-TOUCH-cl0over"
cedar_products.level[0].borderClass="ZZ-NO-TOUCH-clBorder0"

//EXAMPLE SUB LEVEL[1] PROPERTIES - You have to spesify the properties you want different from LEVEL[1] OR LEVEL[0] - If you want all items to look the same just remove this
cedar_products.level[1]=new cm_makeLevel() //Add this for each new level (adding one to the number)
cedar_products.level[1].width=129
cedar_products.level[1].height=15
cedar_products.level[1].offsetX=129
cedar_products.level[1].offsetY=-15-2
cedar_products.level[1].borderX=1 //Width + height of the borders in pixels, can be 0
cedar_products.level[1].borderY=1
cedar_products.level[1].arrow=1 // Is there an arrow shown for subs, 1 if yes, 0 if no
cedar_products.level[1].align="bottom"
cedar_products.level[1].arrowWidth=9
cedar_products.level[1].arrowHeight=13
cedar_products.level[1].arrow="/images/menu_arrow.gif"
cedar_products.level[1].regClass="ZZ-NO-TOUCH-cl1"
cedar_products.level[1].overClass="ZZ-NO-TOUCH-cl1over"
cedar_products.level[1].borderClass="ZZ-NO-TOUCH-clBorder1"

//EXAMPLE SUB LEVEL[2] PROPERTIES - You have to spesify the properties you want different from LEVEL[1] OR LEVEL[0] - If you want all items to look the same just remove this
cedar_products.level[2]=new cm_makeLevel() //Add this for each new level (adding one to the number)
cedar_products.level[2].width=129
cedar_products.level[2].height=15
cedar_products.level[2].offsetX=129
cedar_products.level[2].offsetY=-15-2
cedar_products.level[2].borderX=1 //Width + height of the borders in pixels, can be 0
cedar_products.level[2].borderY=1
cedar_products.level[2].arrow=1 // Is there an arrow shown for subs, 1 if yes, 0 if no
cedar_products.level[2].align="bottom"
cedar_products.level[2].arrowWidth=9
cedar_products.level[2].arrowHeight=13
cedar_products.level[2].arrow="/images/menu_arrow.gif"
cedar_products.level[2].regClass="ZZ-NO-TOUCH-cl2"
cedar_products.level[2].overClass="ZZ-NO-TOUCH-cl2over"
cedar_products.level[2].borderClass="ZZ-NO-TOUCH-clBorder2"
